Dec 14 2011

Unity Drop-in Nights – Breaking for Christmas

Oisin

Our Unity drop-in nights will be taking a break over the Christmas period while this humble blogger grits his teeth and prepares to dive into the capitalist soul-draining maelstrom that is modern Christmas cheer.  Wish me luck…

 

We’ll be announcing our next drop-in night in the New Year. In the mean time, have a merry and relatively stress-free Christmas and why not pop along to our fantastic 091 Labs Xmas Get-Together? We’ll be meeting up in the space (47 Eyre Square, above Kennedys Pub, for those not in the know) from 7pm on Friday the 16th of December for food, games and general festive hackery. Hope to see you there!


Dec 7 2011

Unity3d drop-in group session Wednesday 7th @ 7pm

Oisin

Tonight’s Unity drop-in group session is starting shortly and will run from 7pm to 10pm. If you have a Unity or general game project you’d like to work on or show off, drop by!


Oct 25 2011

Unity3d drop-in group session Wednesday 26th @ 6pm

Oisin

Hello all,

While Mark works on the final content of his unity3d Game Development Workshops, 091 Labs will be running some Unity3d drop-in work-groups. Tomorrow evening from 6pm participants can show-off/work on their own game projects, follow a Unity3d tutorial, or share examples of particularly well-made/unusual games built using the engine (for example, Parallax or the winners of the Kongregate Unity Game Contest).
Tomorrow’s tutorial will be the 3D Platform Game tutorial from the Unity 3D site – pdf and files can be downloaded from here: http://unity3d.com/support/resources/tutorials/3d-platform-game.
Hope to see you there!

Mar 7 2011

An Introduction to Game Development using Unity

091 labs

This coming Monday 14th of March at 6pm is the first in a series of workshops dedicated to game development. Game development can be an exciting and creative hobby, and the with rise of tools like Unity it is now easier than ever for one person to develop and release a game.

What is Unity?

Unity: Game Development Tool & EngineUnity is a integrated 3D engine and authoring tool, designed to make game development as quick and easy as possible. Whereas in the past using similar engines/tools has also meant limiting your game in regards to speed, customisation or graphical prowess, Unity gives you a lot of control and a great modern, and fast, 3D engine.

And of course, Unity is also completely free (even if you sell the game).

 

Who should attend?

Anyone who has interest in game development.

It is expected that those who attend will have, at least, a basic understanding of a programming language (variables, loops, functions etc.).

 

What will I learn at the workshop?

The workshop aims to develop in participants a broad understanding of game design and implementation concepts such as game play, physics, sound and 3D graphics.

In this first workshop each participant will be creating a basic game along the lines of Marble Madness. All assets (3d models, textures, sounds etc) will be provided.

This will cover the following topics:

  • The Unity Editor Interface
  • Setting up a Project & Scene
  • Using the Inspector
  • Scripting object behaviours using JavaScript*
  • Using Physics (PhysX)
  • Adding Sound
  • Creating the HUD (GUI)

* For simplicity we will using JavaScript during this workshop, however if there is demand I will cover using C# at a later stage. Unity has it’s own JavaScript/C# compilers and all scripts are compiled during the build process (not JIT), increasing the speed of the scripts in-game

 

Where and when is the event being held?

At 091 Labs, 14th March from 6pm to 11pm.

 

How much does it cost?

The event itself is free, with a suggested donation of €5 to 091 Labs for non-members (to help keep these events going).