Join a team or work solo to create a game in 48 hours.
Bring your own game development stuff. (E.g. a laptop, your favourite set of markers etc.)
Be nice, run an anti-virus scan on any device you wish to join to the network using up-to-date anti-virus software!
Admission Fee: €5
Reserve your place here: Please book your place in advance to avoid disappointment!*
The admission fee goes towards event costs, showcase website and upkeep of 091 Labs.
What is this all about?
A game jam is an event were people join forces in the spirit of collaboration to create a game (or prototype of one) over the duration of the event. Generally game jams are fun, challenging (in a good way!) and open to anyone who wants to participate, regardless of game development experience. Collaborating over the short timeframe means you will be creative by necessity. Game jams give you the spacetime to try out new things you didn’t know you could do!
Teams will be arranged at the start, with the aim of equipping each team with a balance of skills typical to successful game development. To help everyone get those game ideas flowing there will be a theme set for the game jam on the first day.
We love computer games! Other game forms (card, table-top etc.) are welcome too.
The end of the game jam will see a competition with different categories. Our judges (who are professional game developers themselves) will select a winner and runner-up in each category. All of the submitted games will be showcased on the event website built after the event. The competition winners will be highlighted as such on the website, plus bragging rights!
It’s totally fine if you turn up to the game jam with pre-made bits, however you will not be able to participate in the related competition category. (E.g. if I make all of my game art before the game jam I cannot submit to the Art category.)
Schedule of events
Event kicks off, teams are assemble, theme is announced – get your game ideas together!
All day game development!
Lunch from 1-2pm – no obligation, but taking a break is a good idea!
Submit your game’s competing categories for your game to be judged in for our no obligation game jam competition
Last leg of development.
Tools down, Submit final game to organisers for the online showcase.
Everyone playing everyones’ games for a while.
Judges announce category winners of the game jam competition.
Event finishes up. Check back in a few days for the showcase website. Thanks for the memories!
Links: http://091labs.com/2015/05/game-jam-may-29-31/ http://091labs.com/
New three day course in electronics and arduino, starting on May 9th.
Course runs on Saturday from 9.30am to 2.30pm. You’ll get to grips with the basics of electronics, programming and even a little bit of robotics.
Learn how build devices that interact and react to the world around them.
Some of the topics we’ll be covering.
Course Cost: €90
Material Cost: €50
For more details contact
Intro to the basic tools and language of electronics
Simply drop in to soak up the knowledge – for free!
This week’s Quick Fire Lessons will take place at 091 Labs at the regular time of 6:30pm on Tuesday.
Keep an eye on our social media for updates.
What’s it all about?
Quick-Fire Lessons are fast and loose, with an emphasis on learning by doing.
We aim to provide a supportive, open and safe environment for you to try out new things.
Quick-Fire Lessons are a weekly event, with lots of introductions to various awesome things. If you want to participate in the problems/exercises please bring your own laptop/device. It’s also fine to drop in for a look and listen.
These lessons will be facilitated by Micheál and Darren and possibly a mix of other people along the way through 2015. We’re constantly improving the learning experience from week to week. We’d like to keep this up so please be generous with feedback!
Our preliminary list for coding content (later will see more subjects) includes the lastest in the following languages/platforms:
HTML5 & CSS3
Angular JS *
Android App Development *
Basic Machine Learning ***
*Asterix’s mean that we cannot possibly cover everything in one class due to topics being very broad/deep.