Unity Workshop #2
If you didn’t attend the first session, don’t worry, we’ll provide everything you’ll need to catch up.
Game development can be an exciting and creative hobby, and the with rise of tools like Unity it is now easier than ever for one person to develop and release a game.
What is Unity?
Unity is a integrated 3D engine and authoring tool, designed to make game development as quick and easy as possible. Whereas in the past using similar engines/tools has also meant limiting your game in regards to speed, customisation or graphical prowess, Unity gives you a lot of control and a great modern, and fast, 3D engine.
And of course, Unity is also completely free (even if you sell the game).
Who should attend?
Anyone who has interest in game development.
It is expected that those who attend will have, at least, a basic understanding of a programming language (variables, loops, functions etc.).
What will I learn at the workshop?
The workshop aims to develop in participants a broad understanding of game design and implementation concepts such as game play, physics, sound and 3D graphics.
In this first workshop each participant will be creating a basic game along the lines of Marble Madness. All assets (3d models, textures, sounds etc) will be provided.
This will cover the following topics:
- The Unity Editor Interface
- Setting up a Project & Scene
- Using the Inspector
- Using Physics (PhysX)
- Adding Sound
- Creating the HUD (GUI)
What do I need to bring?
A laptop (or PC) capable of running Unity: http://unity3d.com/unity/system-requirements
Unity itself will be provided on the day, but preinstalling it would be good: http://unity3d.com/unity/download/
Where and when is the event being held?
At 091 Labs, Tuesday 22nd of March from 6pm to 11pm.
How much does it cost?
The event itself is free, with a suggested donation of €5 to 091 Labs for non-members (to help keep these events going).